Artist Duncan Speakman, together with writer Tineke De Meyer, architect Rachel Himmelfarb, animation artist Tiny Coopman and 3D/VR wizz Lucas Dewulf (Nearly Norman), experiment with an audio scape built upon different resources available at Timelab. They will investigate the possibility of creating an interactive and poetic 3D environment to enable shared space and inclusive work.
There are several layers to the work of Timelab over de last 10 years. The audio scape will bring together these layers into space, making the building and all it's voices accessible to both a local and distant audience. This virtual environment will become the canvas for experimenting with artistic work in the digital world.
This project is best experienced on a desktop computer using headphones.
Once the piece/tour has finished loading click inside the window to begin. At this point the webpage will take control of your mouse/trackpad, to regain control press the ‘esc’ key. To continue with the tour just click in the window again.
You can also copy this link in your browser: https://gamepipe.io/iframe/@lilly-parrhw0s/timelab-gent
Once you finish listening to the audio from each space its glowing sphere will disappear, keep searching for the remaining spheres to hear all the content.
CREDITS
Text - Tineke De Meyer and Duncan Speakman
Sound + Music - Duncan Speakman
Visual environment - Lilly Par and Tom Wickens ( XR5 )
3D model - Tiny Cooperman
Research and Development - Lucas Dewulf
Voices - Alla Abu Asad, Rachel Himmelfarb, Luc Onana, Marieke Maertens, Evi Swinnen and many more